Synthwave cover

Synthwave: Future in the Neon Light

Synthwave is often described as music that has the nostalgic flavour of the 1980s in both its atmosphere and its production characteristics. For me, the music has a special resonance that’s largely driven by the sheer quality of the music being produced by people creating within the broader genre. Over

tutti cover

Review: Cosey Fanni Tutti — “TUTTI”

The member of the revolutionary industrial pioneers Throbbing Gristle is back with a new musical endeavor. Cosey Fanni Tutti hasn’t released a solo effort in a long while, but she has been busy in various musical outfits with her husband Chris Carter (also of Throbbing Gristle), as well as authoring

Review: Panda Bear — “Buoys”

Review: Panda Bear — “Buoys”

The solo material of Noah Lennox, more commonly known under his moniker “Panda Bear”, is something I’m entirely new to, and went into with very little preconceived notions aside from what I’ve heard of Noah’s critical darling of a band, “Animal Collective”. What I got out of his newest release

Blood Red Shoes: From Underground Duo To World Stars

Blood Red Shoes: From Underground Duo To World Stars

Blood Red Shoes are alternative rock duo from Brighton, England. The group consists of two performers: Steven Ansell and Laura-Mary Carter’s. The name, according to the group, was taken from a musical, in which Ginger Rogers had turned a pair of white dancing shoes red with blood due to the

Bunny X: Spirit of the ‘80s

Bunny X: Spirit of the ‘80s

Abigail Ferguson and Mary Hanley are the originators of the synthwave/italo disco band Bunny X. Their music pays homage to all of the great sounds of the ‘80s. I asked Abigail about the band’s origins, their creative process and talked to them about some of their upcoming musical projects. photo:

Who’s Behind the Music in the Game Industry?

Who’s Behind the Music in the Game Industry?

Music in the gaming industry has gone through a lot of development over the years, from chiptune to proper compositions. The first tunes and sound effects for games were borderline primitive because of the state of technology these days. They were generated by transforming program code into sound: music was

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